Eve Baillie

Graduate of Abertay UniversityGame Designer


Contact: [email protected]


About

Age: 23
Pronouns: Any


Eve Baillie is a Scottish game designer and graduate of Abertay University. They primarily focus on narrative design and level design/implementation with additional experience in 2D asset creation and sound design.
The softwares they use and are reliably good in are:

- Unreal Engine 5
- Godot
- Github

- Blender (Low poly only)
- Krita
- Figma
- Autodesk Sketchbook
- Flipaclip

- Musescore 4
- Audacity

Art

While Eve doesn't often have the opportunity to use their art skills for game projects, the skills have been honed for over a decade, and they take any opportuniy to utilise their creativity as often as possible.Recently, Eve used their skills to create marketing material for Heartfall: A Tale in Three Lives, which gave them the professional experience of working within a specific brief and collaborating with multiple people on designs and artistic choices.In the past for a student game concept, Eve created an animatic tutorial video with a 3 day time limit for a complex political-based boardgame, which can be found here.


More work can be found on their artstation linked here.

An official marketing piece for Heartfall: A Tale in Three Lives, depicting the player character surrounded by shattered glass, each piece showing a different route and ending the player can experience
An official marketing piece for Heartfall: A Tale in Three Lives, showcasing a teaser for Route 2, in which the player character is being pulled between two people, one stood in the desert, and one in a field of poppies

Audio/Music

One of the primary roles Eve held when producing a game as part of a student team was audio designer. Here are some SFX examples.


As both a hobby and as part of their degree, Eve composes music. They have been doing so since 2023, and some pieces are simpler than others due to audio/design briefs. All current public pieces are designed as game soundtracks. Here are some examples.

Final Quest (Unpublished):Deep Below Ground
Home
Into Battle!
The Beginning
The Tower
Through the Forest



Seacycled:
Ocean Waves
The Colour of Coral



Wellsea:
Welcome to Wellsea


The Rattic:
Wake Up
In the Attic
Tension Rising
Panic

Games

Over their time as an Abertay student, Eve worked on several games, both individually and in groups. While many are unpublished, some are available to play.


After graduating, they were accepted to be a part of a short-term independent game development team, led by Kazehita, to create Heartfall - A Tale in Three Lives. The game released in October, 2026, with a sprint development process of seven months.


All games that Eve worked on can be found here:

Individual:- The Rattic (2025)
- Bubble and SQUEAK (2024) (Complete but not uploaded)
- Capgras (2022) (Complete but not uploaded)
- Cube Rush (2021) (Complete but not uploaded)



Collaboratively:
- Heartfall: A Tale in Three Lives (2026)
- Our Captain Is Dead! Global Game Jam 2025
- Wellsea (2024)
- Coalition (2024) (GDD)
- Discovery (2024) (Complete but not uploaded)
- Seacycled (2024)
- Final Quest (2023) (Complete but not uploaded)
- String of Fate (2022) (GDD)
- Cyber Heist (2022) (GDD)
- OBLIVION XVII (2021) (GDD)