Eve Baillie

Graduate of Abertay University

Game Designer

Contact me at: [email protected]


Latest release: Heartfall: A Tale in Three Lives

Bio

Age: 23
Pronouns: Any

I'm a Scottish game designer and graduate of Abertay University. I primarily focus on narrative design and level design/implementation with additional experience in 2D asset creation and sound design.

The softwares I use and am reliably good in are:

- Unreal Engine 5
- Godot
- Github
- Blender (Low poly only)
- Krita
- Figma
- Autodesk Sketchbook
- Flipaclip
- Musescore 4
- Audacity

Art

While I don't often have the opportunity to use my art skills for game projects, I have honed them for over a decade and like to utilise my creativity as often as possible.Recently, I have used my art to create marketing material for Heartfall: A Tale in Three Lives, which gave me the experience of working within a specific brief and collaborating with multiple people on designs and artistic choices.In the past for a student game concept, I created an animatic tutorial video with a 3 day time limit for a complex political-based boardgame, which can be found here.

More work can be found on my artstation linked here.

An official marketing piece for Heartfall: A Tale in Three Lives, depicting the player character surrounded by shattered glass, each piece showing a different route and ending the player can experience
An official marketing piece for Heartfall: A Tale in Three Lives, showcasing a teaser for Route 2, in which the player character is being pulled between two people, one stood in the desert, and one in a field of poppies

Audio/Music

My primary role when producing a game as part of a student team was usually audio designer. Here are some examples.Both for fun and as part of my degree, I like to compose music. I've been doing so since 2023, and some pieces are simpler than others due to audio/design briefs. All current pieces are designed as game soundtracks. Here are some examples.

Final Quest (Unpublished):

Deep Below Ground
Home
Into Battle!
The Beginning
The Tower
Through the Forest

Seacycled

Ocean Waves
The Colour of Coral

Wellsea

Welcome to Wellsea

The Rattic

Wake Up
In the Attic
Tension Rising
Panic

Games

Over my time as an Abertay student, I worked on several games, both individually and in groups. While many are unpublished, some are available to play.After graduating, I was accepted to be a part of a short-term independent game development team to create Heartfall: A Tale in Three Lives. The game released in October, 2026, with a sprint development process of seven months.All games I have worked on can be found here.

Individual

- The Rattic (2025)
- Bubble and SQUEAK (2024) (Complete but not uploaded)
- Capgras (2022) (Complete but not uploaded)
- Cube Rush (2021) (Complete but not uploaded)

Team

- Heartfall: A Tale in Three Lives (2026)
- Our Captain Is Dead! Global Game Jam 2025
- Wellsea (2024)
- Coalition (2024) (GDD)
- Discovery (2024) (Complete but not uploaded)
- Seacycled (2024)
- Final Quest (2023) (Complete but not uploaded)
- String of Fate (2022) (GDD)
- Cyber Heist (2022) (GDD)
- OBLIVION XVII (2021) (GDD)