Eve Baillie
Graduate of Abertay University
Game Designer
Contact me at [email protected]
Bio
Age: 22
Pronouns: Any
I'm a Scottish game designer and graduate of Abertay University. I primarily focus on sound, 2D in many facets, and narrative/level design.
The softwares I use and am reliably good in are:
- Blender (Low poly only)
- Krita
- Figma
- Autodesk Sketchbook
- Flipaclip- Musescore 4
- Audacity- Unreal Engine 5
Art
While I have only recently starting using art in my games, I've enjoyed drawing in my free time for over a decade and have spent significant time honing my skills. This has also recently stretched to animatics when creating a tutorial video with a 3 day time limit for a boardgame myself and my team were creating, which can be found here.
All 2D works have been run through Glaze to avoid AI scraping. More work can be found on my artstation linked on the home page.
Audio/Music
My primary role when producing a game as part of a team is usually audio designer. Here are some examples.Both for fun and as part of my degree, I like to compose music. I've been doing so since 2023, and some pieces are simpler than others due to audio/design briefs. All current pieces are designed as game soundtracks. Here are some examples.
Game Soundtracks
Final Quest (Unpublished):
Deep Below Ground
Home
Into Battle!
The Beginning
The Tower
Through the Forest
Seacycled
Ocean Waves
The Colour of Coral
Wellsea
Welcome to Wellsea
The Rattic
Wake Up
In the Attic
Tension Rising
Panic
Games
Over my time as an Abertay student, I've worked on several games, both individually and in groups. While many are unpublished, some are available to play.
Individual
- Cube Rush (Complete but not uploaded)
- Capgras (Complete but not uploaded)
- Bubble and SQUEAK (Complete but not uploaded)
- The Rattic
Team
- OBLIVION XVII (GDD)
- Cyber Heist (GDD)
- String of Fate (GDD)
- Final Quest (Complete but not uploaded)
- Seacycled
- Discovery (Complete but not uploaded)
- Coalition (GDD)
- Wellsea
- Our Captain Is Dead! Global Game Jam 2025