Eve Baillie

4th Year at Abertay University

Game Designer

Contact me at [email protected]


Latest release: The Rattic

Bio

Age: 21
Pronouns: Any

I'm a Scottish game designer currently studying as a 4th year at Abertay University. I primarily focus on sound and narrative/level design.

The softwares I use and am reliably good in are:

- Blender (Low poly only)
- Krita
- Figma
- Autodesk Sketchbook
- Flipaclip
- Musescore 4
- Audacity
- Unreal Engine 5

Art

While art is not my primary focus for working, I enjoy drawing in my free time and often use my skills to add to my games. I have also utilised my skills in creating a tutorial video for a boardgame myself and my team were creating, which can be found here.

All 2D works have been run through Glaze to avoid AI scraping.

Audio/Music

My primary role when producing a game as part of a team is audio designer. Here are some examples.Both for fun and as part of my degree, I like to compose music. I've been doing so since 2023, and some pieces are simpler than others due to audio/design briefs. All current pieces are designed as game soundtracks. Here are some examples.

Game Soundtracks

Final Quest (Unpublished):

Deep Below Ground
Home
Into Battle!
The Beginning
The Tower
Through the Forest

Seacycled

Ocean Waves
The Colour of Coral

Wellsea

Welcome to Wellsea

The Rattic

Wake Up!
Daily Life
Escape

Games

Over my time as an Abertay student, I've worked on several games, both individually and in groups. While many are unpublished, some are available to play.

Individual

- Cube Rush
- Capgras
- Bubble and SQUEAK
- The Rattic [WIP]

Team

- Final Quest
- Seacycled
- Discovery
- Coalition
- Wellsea
- Our Captain Is Dead! Global Game Jam 2025